Friday, 20 May 2011

L.A. Noire

Today sees the launch of Rockstar Games' latest video game L.A. Noire, which uses some fancy new tech kit called MotionScan. It's cost tens of millions of pounds and taken hundreds of people years to develop it. The system uses 32 HD cameras arranged like a birdcage around an actor to capture 3D images at 1,000 frames per second. Rockstar claims this makes characters' faces and emotions so lifelike that you can interrogate them as might a 1940s detective questioning a suspect. MotionScan will supposedly allow the video games industry to compete with movies and TV for realism. I have my doubts, but the artwork is excellent. CLICK for a slide show of screenshots from the game.

2 Comments:

At 20/5/11, Anonymous Anonymous said...

Hello, I am writing on behalf of the Residence Gallery, a vibrant art space in East London, that celebrates innovative interdisciplinary forces including painting, video, photography and installation.

I came across your blog while promoting our upcoming exhibition: BERLINER LUFT
A Photography Journey in Berlin:
BENJAMIN TAFEL & DENNIS OREL.

And would really appreciate if you could post our event on your website. Please follow the link below for the official press release:

http://www.residence-gallery.com/exhibit11/berlinerluft/PR.pdf

Thanks you very much.

 
At 20/5/11, Blogger Coxsoft Art said...

Hi

Thanks for the link. I'll take a look.

 

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